Anchor charm
Common
Each die you kept through a reroll adds +12 Pot.
Hand charm. It looks at the whole hand when you score.
Costs $4 at the stand. Sells for $2.
In the pool from your first run.
What it does
Keep dice and reroll the rest. Every die that stayed on the table through a reroll adds 12 Pot, whether it scores or not. Keep three dice and reroll once: +36 Pot.
Worked example
Pair. Faded dice do not score. You kept 2 dice through a reroll.
WithoutPot 18 × Odds 2 = 36
With AnchorPot 42 × Odds 2 = 84
Watch out
A die counts once, however many rerolls it survives, and only if you reroll while it is kept. Scoring your first roll untouched earns nothing.
Pairs well with
- Grip: Each die you kept through two rerolls adds +2 Odds.
- Second Wind: +1 reroll on every throw.
- Steady Hand: +20 Pot on every throw.
Coming soon to iPhone and iPadHow to play