All Different charm
Uncommon
No two dice match: +100 Pot.
Hand charm. It looks at the whole hand when you score.
Costs $6 at the stand. Sells for $3.
In the pool from your first run.
What it does
A junk roll becomes a decent one: +100 Pot when all five dice differ. It also stacks on top of every Big Straight.
Worked example
High Die. Faded dice do not score.
WithoutPot 11 × Odds 1 = 11
With All DifferentPot 111 × Odds 1 = 111
Watch out
It fires on High Die, Small Straight and Big Straight, but never on a hand with any match.
Pairs well with
- On the Run: Any straight: +60 Pot and +6 Odds.
- Odd Ones: Every scored odd die: +20 Pot.
- Neighbors: Each pair of scored dice that differ by exactly 1: +3 Odds.
Coming soon to iPhone and iPadHow to play